This source file includes following definitions.
- _gl_alloc_nomem
- imalloc
- irealloc
- icalloc
- ireallocarray
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18 #ifndef IALLOC_H_
19 #define IALLOC_H_
20
21 #include "idx.h"
22
23 #include <errno.h>
24 #include <stdint.h>
25 #include <stdlib.h>
26
27 #ifndef _GL_INLINE_HEADER_BEGIN
28 #error "Please include config.h first."
29 #endif
30 _GL_INLINE_HEADER_BEGIN
31 #ifndef IALLOC_INLINE
32 # define IALLOC_INLINE _GL_INLINE
33 #endif
34
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38
39 IALLOC_INLINE void * _GL_ATTRIBUTE_COLD
40 _gl_alloc_nomem (void)
41 {
42 errno = ENOMEM;
43 return NULL;
44 }
45
46 IALLOC_INLINE
47 _GL_ATTRIBUTE_MALLOC
48 void *
49 imalloc (idx_t s)
50 {
51 return s <= SIZE_MAX ? malloc (s) : _gl_alloc_nomem ();
52 }
53
54 IALLOC_INLINE
55
56 void *
57 irealloc (void *p, idx_t s)
58 {
59
60
61 return s <= SIZE_MAX ? realloc (p, s | !s) : _gl_alloc_nomem ();
62 }
63
64 IALLOC_INLINE
65 _GL_ATTRIBUTE_MALLOC
66 void *
67 icalloc (idx_t n, idx_t s)
68 {
69 if (SIZE_MAX < n)
70 {
71 if (s != 0)
72 return _gl_alloc_nomem ();
73 n = 0;
74 }
75 if (SIZE_MAX < s)
76 {
77 if (n != 0)
78 return _gl_alloc_nomem ();
79 s = 0;
80 }
81 return calloc (n, s);
82 }
83
84 IALLOC_INLINE void *
85 ireallocarray (void *p, idx_t n, idx_t s)
86 {
87
88
89 if (n == 0 || s == 0)
90 n = s = 1;
91 return (n <= SIZE_MAX && s <= SIZE_MAX
92 ? reallocarray (p, n, s)
93 : _gl_alloc_nomem ());
94 }
95
96 #ifdef __cplusplus
97 }
98 #endif
99
100 #endif