respawn_count 42 daemons/pacemakerd/pcmkd_subdaemons.c int respawn_count; respawn_count 204 daemons/pacemakerd/pcmkd_subdaemons.c if (child->respawn_count <= MAX_RESPAWN) { respawn_count 313 daemons/pacemakerd/pcmkd_subdaemons.c child->respawn_count += 1; respawn_count 314 daemons/pacemakerd/pcmkd_subdaemons.c if (child->respawn_count > MAX_RESPAWN) { respawn_count 711 daemons/pacemakerd/pcmkd_subdaemons.c if (pcmk_children[i].respawn_count < 0) { respawn_count 726 daemons/pacemakerd/pcmkd_subdaemons.c pcmk_children[i].respawn_count = rounds; respawn_count 736 daemons/pacemakerd/pcmkd_subdaemons.c } else if (pcmk_children[i].respawn_count == WAIT_TRIES) { respawn_count 760 daemons/pacemakerd/pcmkd_subdaemons.c WAIT_TRIES - pcmk_children[i].respawn_count); respawn_count 768 daemons/pacemakerd/pcmkd_subdaemons.c pcmk_children[i].respawn_count = -1; /* 0~keep watching */ respawn_count 772 daemons/pacemakerd/pcmkd_subdaemons.c if (pcmk_children[i].respawn_count == WAIT_TRIES) { respawn_count 787 daemons/pacemakerd/pcmkd_subdaemons.c WAIT_TRIES - pcmk_children[i].respawn_count); respawn_count 801 daemons/pacemakerd/pcmkd_subdaemons.c pcmk_children[i].respawn_count = 0; /* restore pristine state */