respawn_count      41 daemons/pacemakerd/pcmkd_subdaemons.c     int respawn_count;
respawn_count     193 daemons/pacemakerd/pcmkd_subdaemons.c                 if (child->respawn_count <= MAX_RESPAWN) {
respawn_count     290 daemons/pacemakerd/pcmkd_subdaemons.c     child->respawn_count += 1;
respawn_count     291 daemons/pacemakerd/pcmkd_subdaemons.c     if (child->respawn_count > MAX_RESPAWN) {
respawn_count     701 daemons/pacemakerd/pcmkd_subdaemons.c                 || (pcmk_children[i].respawn_count < 0)) {
respawn_count     715 daemons/pacemakerd/pcmkd_subdaemons.c             pcmk_children[i].respawn_count = rounds;
respawn_count     726 daemons/pacemakerd/pcmkd_subdaemons.c                         } else if (pcmk_children[i].respawn_count == WAIT_TRIES) {
respawn_count     751 daemons/pacemakerd/pcmkd_subdaemons.c                                      WAIT_TRIES - pcmk_children[i].respawn_count);
respawn_count     759 daemons/pacemakerd/pcmkd_subdaemons.c                     pcmk_children[i].respawn_count = -1;  /* 0~keep watching */
respawn_count     763 daemons/pacemakerd/pcmkd_subdaemons.c                     if (pcmk_children[i].respawn_count == WAIT_TRIES) {
respawn_count     778 daemons/pacemakerd/pcmkd_subdaemons.c                              WAIT_TRIES - pcmk_children[i].respawn_count);
respawn_count     792 daemons/pacemakerd/pcmkd_subdaemons.c         pcmk_children[i].respawn_count = 0;  /* restore pristine state */