_GL_ATTRIBUTE_FALLTHROUGH 796 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH [[__fallthrough__]] _GL_ATTRIBUTE_FALLTHROUGH 798 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH __attribute__ ((__fallthrough__)) _GL_ATTRIBUTE_FALLTHROUGH 800 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH ((void) 0)