_GL_ATTRIBUTE_FALLTHROUGH  796 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH [[__fallthrough__]]
_GL_ATTRIBUTE_FALLTHROUGH  798 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH __attribute__ ((__fallthrough__))
_GL_ATTRIBUTE_FALLTHROUGH  800 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH ((void) 0)