1 /* Round towards positive infinity. 2 Copyright (C) 2007, 2010-2021 Free Software Foundation, Inc. 3 4 This file is free software: you can redistribute it and/or modify 5 it under the terms of the GNU Lesser General Public License as 6 published by the Free Software Foundation; either version 3 of the 7 License, or (at your option) any later version. 8 9 This file is distributed in the hope that it will be useful, 10 but WITHOUT ANY WARRANTY; without even the implied warranty of 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 GNU Lesser General Public License for more details. 13 14 You should have received a copy of the GNU Lesser General Public License 15 along with this program. If not, see <https://www.gnu.org/licenses/>. */ 16 17 /* Written by Bruno Haible <bruno@clisp.org>, 2007. */ 18 19 #if ! defined USE_LONG_DOUBLE 20 # include <config.h> 21 #endif 22 23 /* Specification. */ 24 #include <math.h> 25 26 #include <float.h> 27 28 #undef MIN 29 30 #ifdef USE_LONG_DOUBLE 31 # define FUNC ceill 32 # define DOUBLE long double 33 # define MANT_DIG LDBL_MANT_DIG 34 # define MIN LDBL_MIN 35 # define L_(literal) literal##L 36 #elif ! defined USE_FLOAT 37 # define FUNC ceil 38 # define DOUBLE double 39 # define MANT_DIG DBL_MANT_DIG 40 # define MIN DBL_MIN 41 # define L_(literal) literal 42 #else /* defined USE_FLOAT */ 43 # define FUNC ceilf 44 # define DOUBLE float 45 # define MANT_DIG FLT_MANT_DIG 46 # define MIN FLT_MIN 47 # define L_(literal) literal##f 48 #endif 49 50 /* -0.0. See minus-zero.h. */ 51 #if defined __hpux || defined __sgi || defined __ICC 52 # define MINUS_ZERO (-MIN * MIN) 53 #else 54 # define MINUS_ZERO L_(-0.0) 55 #endif 56 57 /* MSVC with option -fp:strict refuses to compile constant initializers that 58 contain floating-point operations. Pacify this compiler. */ 59 #if defined _MSC_VER && !defined __clang__ 60 # pragma fenv_access (off) 61 #endif 62 63 /* 2^(MANT_DIG-1). */ 64 static const DOUBLE TWO_MANT_DIG = 65 /* Assume MANT_DIG <= 5 * 31. 66 Use the identity 67 n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */ 68 (DOUBLE) (1U << ((MANT_DIG - 1) / 5)) 69 * (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5)) 70 * (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5)) 71 * (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5)) 72 * (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5)); 73 74 DOUBLE 75 FUNC (DOUBLE x) /* */ 76 { 77 /* The use of 'volatile' guarantees that excess precision bits are dropped 78 at each addition step and before the following comparison at the caller's 79 site. It is necessary on x86 systems where double-floats are not IEEE 80 compliant by default, to avoid that the results become platform and compiler 81 option dependent. 'volatile' is a portable alternative to gcc's 82 -ffloat-store option. */ 83 volatile DOUBLE y = x; 84 volatile DOUBLE z = y; 85 86 if (z > L_(0.0)) 87 { 88 /* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */ 89 if (z < TWO_MANT_DIG) 90 { 91 /* Round to the next integer (nearest or up or down, doesn't matter). */ 92 z += TWO_MANT_DIG; 93 z -= TWO_MANT_DIG; 94 /* Enforce rounding up. */ 95 if (z < y) 96 z += L_(1.0); 97 } 98 } 99 else if (z < L_(0.0)) 100 { 101 /* For -1 < x < 0, return -0.0 regardless of the current rounding 102 mode. */ 103 if (z > L_(-1.0)) 104 z = MINUS_ZERO; 105 /* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */ 106 else if (z > - TWO_MANT_DIG) 107 { 108 /* Round to the next integer (nearest or up or down, doesn't matter). */ 109 z -= TWO_MANT_DIG; 110 z += TWO_MANT_DIG; 111 /* Enforce rounding up. */ 112 if (z < y) 113 z += L_(1.0); 114 } 115 } 116 return z; 117 }