is_happy 1009 lib/pengine/complex.c bool is_happy = FALSE; is_happy 1027 lib/pengine/complex.c is_happy = node->details->online && !node->details->unclean; is_happy 1032 lib/pengine/complex.c if (count_clean && is_happy) { is_happy 1048 lib/pengine/complex.c if (is_happy && (!active || !active->details->online