This source file includes following definitions.
- streq
- main
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18 #include <config.h>
19
20 #include "gl_map.hh"
21 #include "gl_array_map.h"
22
23 #include <string.h>
24
25 #include "macros.h"
26
27 static const int integers[6] = { 0, 1, 2, 3, 4, 5 };
28
29 static bool
30 streq (const char *str1, const char *str2)
31 {
32 return strcmp (str1, str2) == 0;
33 }
34
35 int
36 main (int argc, char *argv[])
37 {
38 gl_Map<const char *, const int *> map1;
39
40 map1 = gl_Map<const char *, const int *> (GL_ARRAY_MAP, streq, NULL, NULL, NULL);
41 map1.put ("five", integers);
42 map1.put ("one", integers + 1);
43 map1.put ("two", integers + 2);
44 map1.put ("three", integers + 3);
45 map1.put ("four", integers + 4);
46 map1.put ("five", integers + 5);
47 ASSERT (map1.size () == 5);
48
49 ASSERT (map1.get ("two")[0] == 2);
50
51 gl_Map<const char *, const int *>::iterator iter1 = map1.begin ();
52 const char *key;
53 const int *val;
54 ASSERT (iter1.next (key, val));
55 ASSERT (strcmp (key, "five") == 0);
56 ASSERT (*val == 5);
57 ASSERT (iter1.next (key, val));
58 ASSERT (strcmp (key, "one") == 0);
59 ASSERT (*val == 1);
60 ASSERT (iter1.next (key, val));
61 ASSERT (strcmp (key, "two") == 0);
62 ASSERT (*val == 2);
63 ASSERT (iter1.next (key, val));
64 ASSERT (strcmp (key, "three") == 0);
65 ASSERT (*val == 3);
66 ASSERT (iter1.next (key, val));
67 ASSERT (strcmp (key, "four") == 0);
68 ASSERT (*val == 4);
69 ASSERT (!iter1.next (key, val));
70
71 map1.free ();
72
73 return 0;
74 }