_GL_ATTRIBUTE_FALLTHROUGH 818 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH [[__fallthrough__]] _GL_ATTRIBUTE_FALLTHROUGH 820 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH __attribute__ ((__fallthrough__)) _GL_ATTRIBUTE_FALLTHROUGH 822 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH ((void) 0)