root/maint/gnulib/lib/trunc.c

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DEFINITIONS

This source file includes following definitions.
  1. FUNC

   1 /* Round towards zero.
   2    Copyright (C) 2007, 2010-2021 Free Software Foundation, Inc.
   3 
   4    This file is free software: you can redistribute it and/or modify
   5    it under the terms of the GNU Lesser General Public License as
   6    published by the Free Software Foundation; either version 3 of the
   7    License, or (at your option) any later version.
   8 
   9    This file is distributed in the hope that it will be useful,
  10    but WITHOUT ANY WARRANTY; without even the implied warranty of
  11    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  12    GNU Lesser General Public License for more details.
  13 
  14    You should have received a copy of the GNU Lesser General Public License
  15    along with this program.  If not, see <https://www.gnu.org/licenses/>.  */
  16 
  17 /* Written by Bruno Haible <bruno@clisp.org>, 2007.  */
  18 
  19 #if ! defined USE_LONG_DOUBLE
  20 # include <config.h>
  21 #endif
  22 
  23 /* Specification.  */
  24 #include <math.h>
  25 
  26 #include <float.h>
  27 
  28 #undef MIN
  29 
  30 #ifdef USE_LONG_DOUBLE
  31 # define FUNC truncl
  32 # define DOUBLE long double
  33 # define MANT_DIG LDBL_MANT_DIG
  34 # define MIN LDBL_MIN
  35 # define L_(literal) literal##L
  36 #elif ! defined USE_FLOAT
  37 # define FUNC trunc
  38 # define DOUBLE double
  39 # define MANT_DIG DBL_MANT_DIG
  40 # define MIN DBL_MIN
  41 # define L_(literal) literal
  42 #else /* defined USE_FLOAT */
  43 # define FUNC truncf
  44 # define DOUBLE float
  45 # define MANT_DIG FLT_MANT_DIG
  46 # define MIN FLT_MIN
  47 # define L_(literal) literal##f
  48 #endif
  49 
  50 /* -0.0.  See minus-zero.h.  */
  51 #if defined __hpux || defined __sgi || defined __ICC
  52 # define MINUS_ZERO (-MIN * MIN)
  53 #else
  54 # define MINUS_ZERO L_(-0.0)
  55 #endif
  56 
  57 /* MSVC with option -fp:strict refuses to compile constant initializers that
  58    contain floating-point operations.  Pacify this compiler.  */
  59 #if defined _MSC_VER && !defined __clang__
  60 # pragma fenv_access (off)
  61 #endif
  62 
  63 /* 2^(MANT_DIG-1).  */
  64 static const DOUBLE TWO_MANT_DIG =
  65   /* Assume MANT_DIG <= 5 * 31.
  66      Use the identity
  67        n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5).  */
  68   (DOUBLE) (1U << ((MANT_DIG - 1) / 5))
  69   * (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5))
  70   * (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5))
  71   * (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5))
  72   * (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5));
  73 
  74 DOUBLE
  75 FUNC (DOUBLE x)
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  76 {
  77   /* The use of 'volatile' guarantees that excess precision bits are dropped
  78      at each addition step and before the following comparison at the caller's
  79      site.  It is necessary on x86 systems where double-floats are not IEEE
  80      compliant by default, to avoid that the results become platform and compiler
  81      option dependent.  'volatile' is a portable alternative to gcc's
  82      -ffloat-store option.  */
  83   volatile DOUBLE y = x;
  84   volatile DOUBLE z = y;
  85 
  86   if (z > L_(0.0))
  87     {
  88       /* For 0 < x < 1, return +0.0 even if the current rounding mode is
  89          FE_DOWNWARD.  */
  90       if (z < L_(1.0))
  91         z = L_(0.0);
  92       /* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1.  */
  93       else if (z < TWO_MANT_DIG)
  94         {
  95           /* Round to the next integer (nearest or up or down, doesn't matter).  */
  96           z += TWO_MANT_DIG;
  97           z -= TWO_MANT_DIG;
  98           /* Enforce rounding down.  */
  99           if (z > y)
 100             z -= L_(1.0);
 101         }
 102     }
 103   else if (z < L_(0.0))
 104     {
 105       /* For -1 < x < 0, return -0.0 regardless of the current rounding
 106          mode.  */
 107       if (z > L_(-1.0))
 108         z = MINUS_ZERO;
 109       /* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1.  */
 110       else if (z > - TWO_MANT_DIG)
 111         {
 112           /* Round to the next integer (nearest or up or down, doesn't matter).  */
 113           z -= TWO_MANT_DIG;
 114           z += TWO_MANT_DIG;
 115           /* Enforce rounding up.  */
 116           if (z < y)
 117             z += L_(1.0);
 118         }
 119     }
 120   return z;
 121 }

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