_GL_ATTRIBUTE_FALLTHROUGH  786 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH [[__fallthrough__]]
_GL_ATTRIBUTE_FALLTHROUGH  788 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH __attribute__ ((__fallthrough__))
_GL_ATTRIBUTE_FALLTHROUGH  790 include/config.h # define _GL_ATTRIBUTE_FALLTHROUGH ((void) 0)